Hi Brave New Rust Community!
Welcome to Season XIII of Brave New Rust, All Servers are Updated!
Last Wipe: 1/6 Next Wipe: 2/2
2017 is looking like a great year. We already have a salt mine going, we hope to clear some more soon. Get ready to pwn some noobs. Here’s a great Rust video courteous of “Surge”
Stay Rusty,
-Soma Pills
“Brave New Rust” -Admin/Owner
twitch.tv/somapills
Change Log…
Slowly fade in death screen instead of suddenly appearing Added renderinfo diagnostic command (windows) Fixed torch worldmodel high vert count Fixed hatchet worldmodel high vert count Fix burlap phys impact voice limiting Stricter voice limiting on bullet flybys Fix bear footsteps not playing when a bear is running and turning Sound occlusion can't be disabled via the console Ambience polish Added harbor monuments to the world generation Updated various monument assets Building optimizations Gib optimizations Fixed tree base snow piles not culling Fixed bypassing forced shadows with console Fixed bunker room building exploits Fixed god mode exploit Fixed construction creation message exploits Fixed high external wall placement exploit Added object instancing optimizations Fixed player rock LODs Added Distance Culling to Beds Added Distance Culling to Pookie Added Distance Culling to Rock Fixed ParticleSystems eating up cpu when disabled