BNR: Season II Finale

Hi Brave New Rust Community,

It’s the last week and the end is near. The mandatory developers wipe is upon us.  I sadly inform you that there will be a wipe this Thursday 3/3/2016 . As usual, I will get the servers updated a soon as I can.  It should not be a BP wipe, so everyone can start building there new place very fast.

This time around we have grown to over 125 members in our community steam group. So HURRAY to the group! Thanks for being part of the community. S

Season 3 should be filled with more Rust drama.

Our players of the game is Week goes to “cam”. Not only has Cam joined the community, Cam has shown a different way of playing the game, and putting a mark on the community. Thank you Cam for joining “Brave New Rust”.

For being player of the week, I will reward you a new Rust Skin.

rescue hat.png
Again, thanks for being part of the “Brave New Rust” community, Season 3 will start very soon, and there should be more traffic and new members, so hold on to your rocks.

Stay Rusty,
-Soma Pills
“Brave New Rust” -Admin

Reactive Targets – Server Update 2/25

reactive targets

Hi Brave New Rust Community,

The new patch it up, the Brave New Rust Servers are updated, and we are back ONLINE. Please invite your friends to play Rust and have them join the server, we have plenty of space. Please have fun and be respectful to everyone. Thank you again for being part of the “Brave New Rust” community.

Stay Rusty,
-Soma Pills
“Brave New Rust” -Admin

80 Members Milestones! Steam Community

Rasta Beanie.jpg
Hurrah! Milestone! 80 Members for “Brave New Rust”

We’re growing! This is just the beginning and it is all thanks you guys. We have grown as a community and there has been a lot more traffic. So more should be come soon.

I thank each and everyone of you, for bringing  this dystopia utopia alive.

I made the community steam group so people can coordinate groups and share information. So please feel free to use it and share ideas. I will do my best to keep you posted on the latest Rust news.

Stay Rusty,
-Soma Pills
“Brave New Rust” -Admin

Rust Blueprint – Cheat Sheet 2/20

Blueprint Fragment
Leather Gloves
Wood Armor Pants
Wood Chestplate
Pistol Bullet
Salvaged Sword
Stone Spear
Medical Suringe
Large Wood Box
Wooden Floor Spikes
SandBag Barricade
Metal Vertical embrasure
Metal horizontal embrasure
Wood Shutters
Large Furnanse
Simple Sing Post
Salvaged Shelves
Blueprint Page
Acoustic Guitar
Miners Hat
Riot Helmet)
Bucket Helmet
Impovised Balaclava
Boonie Hat
Snap Trap
Portrait Picture Frame
Large Wooden Sign
Two Sided Town Sign Post
Wooden Sign
One Sided Town Sign Post
Salvaged Hammer
Salvaged Axe
Large Medkit
Large Water Catcher
Hazmat Jacket
Hazmat Pants
Bone Armor Pants
Bone jacket
Beancan Grenade
5.56 Rifle Ammo
(12 Gauge Buckshot
High Velocite arrow
Mining Quarry
Sandbag Barricade
Metal Barricade
Barbed Wooden Barricade
Reinforced Window Bars
High External Wooden Gate
High External Wooden Wall
Survey Charge
Small Oil Refinery
Blueprint Book
Two Sided Hanging Sign
Large Banner on pole
Two Sided Ornate Hanging Sign
Large Banner Hanging
XL Picture Frame
XXL Picture Frame
Huge Wooden Sign
Concrete Barricade
Land Mine
Road Sign Jacket
Road Sign Kilt
Hazmat Helmet
Snow Jacket – Red
Coffee Can Helmet
Salvaged Icepick
Salvaged Cleaver
Long Sword
Pick Axe
F1 Granade
High Velocite Rocket
Incendiary Rocket
Incendiary 5.56 Rifle Ammo
HV Pistol Ammo
Insendiary 5.56 Rifle Ammo
Explosive 5.56 Rifle Ammo
HV 5.56 Rifle Ammo
12 Gauge Slug
Semi Auto Rifle
Semi-Automatic Pistol
Pump Shotgun
Semi-Automatic Rifle
Blueprint Library
Auto Turret
Timed Explosive Charge
High External Stone Wall
High External Stone Gate
Metal Facemask
Metal Chest Plate
Assault Rifle
Bolt Action Rifle
Custom SMG
Rocket Launcher
Weapon Lasersight
Weapon Flashlight

Cool NEW Server Banner!

Hola Brave New Rust Community,

Come check out the blog for the new Server Banner.

Thanks to, they gave me the some cool tools to help share the server’s population and “online status”. They also shows stats on the servers. Hope you all enjoy. Thanks again for being part of the “Brave New Rust” Community. I will continue to do my best to update you with the latest Rust news.

-Soma Pills
“Brave New Rust”-Admin

Server Update 2/18 No Wipe, Pure Vanilla

Hi Brave New Rust community,

The update is out! Our servers are updated and there has been a couple changes, so please update your Rust Client before logging on the server.

They been lots of changes and testing with Mods. I am trying to get more players to play more competitively on Rust and I have changed the description to make it more PvP friendly. This is a new server so please bare with all the recent changes.

I have taken off all the features of Mods and going back old school. Even though they were fun, such as the photo uploads, and info bar, there were also bugs I notice. Such as people not being able to log in or save problems. Or even dropped Frames Per Seconds. So were going back to Pure Vanilla for the sake of optimization, and how the devs wants it to be played.

There is No Wipe because several folks have address they want to keep their progress. If you guys have any comments or ideas please add me on Steam, Twitch, or comment so you can get in contact of me.

Server UP!
-Soma Pills
“Brave New Rust” -Admin

The long wait is over: we’ve added server queues! We’ve also been revamping Hapis, adding right-click to the inventory, concepting rad animals, and optimising. Always optimising. That and more at the official site.[]

  • New seed planting sound
  • New spear throw sound
  • Added connection queue
  • Right clicking items with loot open moves them to loot
  • Right clicking items in clothes slots moves them to the inventory
  • Right clicking items in the belt bar moves them to inventory
  • Fixed unreliable saving
  • Improved and tweaked terrain shore wetness
  • Beachside objects, like rocks and driftwood, now getting wetness
  • Updated wood hammer vm anims
  • Added new building conditional model system (performance, reliability, visuals)
  • Reduced stuttering caused by entity despawning when leaving networking groups
  • Added placeholder geometry to buildings while their skin is loading
  • Load balanced worker items are processed by priority
  • Made mesh batch refreshes faster in certain situations
  • Made external walls and window bars use the simplified building block entity
  • Converted entity events from OnDestroy to DoEntityDestroy (modders beware)
  • Retired “Construction Skin” physics layer (modders beware)